Saturday, 22 November 2014

Week 5 - Class Debate

Some issues have come up that the class need to discuss before our next session. 

Here is the list. We will go through these on class. 




ITEMS FOR OUR MID SESSION DISCUSSION - 

  • Armour for horses?
  • Who keeps potions?
  • Visiting other build groups projects, should we ask permission, should we give feedback?
  • How do we organise money? 
  • Beacons - how to make them and how many should we have? 
See the minutes of our debate - some great examples of Relating to others:

  • Recognising Different Points of View
  • Negotiating 
  • Playing fairly
  • Sharing ideas cooperatively




Armour for horses.
Anna suggested that only the police have diamond armour, but that the farmers could have gold armour.  Hayley also suggested that other people could have it, but would need a good reason.   Those that don’t actually need the armour shouldn’t have it.
Bobbie suggested that the spawn people could act as a council to help make decisions.
Samantha suggested that police and farmers have diamond armour and everyone else could have gold.
Tommy suggested that the others, except police and farmers could have iron armour.
Gary-george suggested that hospital could have iron armour as they need more protection.

RESOLUTION: THE POLICE SHOULD HAVE DIAMOND ARMOUR, THE FARM HORSES HAVE IRON ARMOUR, EVERYONE ELSE THAT NEEDS IT CAN HAVE GOLD..

Who keeps potions?
Henry -police should have slowness potions and the hospital should have healing potions.
Could also have speed potions to get to help others quickly.
Jamie -Thomas and Jamie are making the potions and the hospital will dispense
Hayley -the hospital could have a place to dispense all potions.
Lucy -the farmers need access to potions incase animals get sick or poisoned

RESOLUTION: THE SPAWN CENTRE AND THE FARMS MAKE THE POTIONS AND DELIVER THEM TO THE HOSPITAL AND THE POLICE.  ANYONE CAN APPLY TO THE HOSPITAL FOR A POTION IF THEY NEED ONE.

Visiting other build groups projects, should we ask permission, should we give feedback?
Jake M -You can look at what they are doing, but not add to it or build on it.  You can give them suggestions and feedback.
Bobbie -need permission, you would go onto chat to ask.  You also need to have a purpose for going there and must give feedback.
Rylee -spawn site to act as council, people ask if there is free time to visit

How do we organise money?
Jake M  the owner the game (teacher) build a bank and put money in it.  They work out who gets paid what.
Zain -jewels eg diamond could be money
Tommy -gold nuggets as coins and jewels/minerals as notes e.g. emerald.  
Gary-George- 64 of the gold = 1 diamond, etc etc
Kate -could have points that are worth e.g. 10 points and spend them each session (written on a separate thing, e,g paper)
Thomas - we need to make a mine to get the minerals and stones.   A place could be past the swamp.
Tommy -could enchant things to make a currency.  Only the teacher has access to the command.

Beacons - how to make them and how many should we have?
Bobbie -no beacons or only ones turned on at night
Jamie -don’t need lots of beacons, only the hospital and the spawn centre
Josh -only the hospital and spawn centre need them because they are next to each other.
Kate -two beacons, they only go when you are having a meeting.  Can’t have them at the same as it will be confusing.
Zain -G=glass  N=netherstar  O=obsidian      GGG  GNG  OOO
Callum need some at the beach as well
Thomas -we don’t need a beacon if we have potions.

1 comment:

  1. These discussions are fantastic. I love how there is such a variety of ideas. How did you resolve each situation? By voting or by The Boss! Audrey

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